See-Events

Sturm-Event

Meer 2 · Meer 3 — Spawn-Bedingungen, Mechaniken und Belohnungen

AktivMeer 2 · Meer 3

Meer

Meer 2 · Meer 3

Auslösertyp

Server Global Loop

Spawn-Bedingung

Trigger Type

Server Global Loop

Cooldown

2h 35m

Duration (seconds)

600

Event-Mechanik

Global environmental phase required to unlock and phase-in hidden endgame content pools including the Ghost Ship, Zenith Boss, and future Cthulhu activations.

Weitere Events in diesem Meer

Alle See-Events ansehen

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